-- Create a TextLabel local textLabel = Instance.new("TextLabel") textLabel.Parent = gui textLabel.Text = "Hello, World!" textLabel.Size = UDim2.new(1, 0, 1, 0)
-- Create a Button local button = Instance.new("TextButton") button.Parent = gui button.Text = "Click Me!" button.Size = UDim2.new(1, 0, 1, 0)
-- Get the ScreenGui local gui = script.Parent roblox fe gui script
A Roblox FE GUI script is a type of script that runs on the client-side (frontend) of a Roblox game. It is used to create and manage user interfaces, such as menus, buttons, and text labels. FE scripts are different from SE (Server-side) scripts, which run on the server and handle game logic.
To add interactivity to your FE GUI script, you can use events and functions. For example, you can create a button that changes the text of the TextLabel when clicked: -- Create a TextLabel local textLabel = Instance
-- Connect the button to a function button.MouseClick:Connect(function() textLabel.Text = "Button clicked!" end) This script creates a button that changes the text of the TextLabel to "Button clicked!" when clicked.
Roblox is a popular online platform that allows users to create and play games. One of the key features of Roblox is its ability to create custom user interfaces (UIs) using GUI scripts. In this article, we will explore how to create a Roblox FE (Frontend) GUI script. To add interactivity to your FE GUI script,
-- Create a TextLabel local textLabel = Instance.new("TextLabel") textLabel.Parent = gui textLabel.Text = "Hello, World!" textLabel.Size = UDim2.new(1, 0, 1, 0) This script creates a basic TextLabel with the text "Hello, World!".