Otome Function Demo -

def start_game(): print("Welcome to the Otome Game Demo!") print("You're a young mage arriving at Silvermist Academy.") print("As you enter your first class, you notice a commotion.") print("One of your classmates, a seemingly shy girl named Eli, can't find her spellbook.")

def ignore_eli(): print("You ignore Eli and focus on the lesson.") print("The teacher seems impressed with your focus, but you can't shake the feeling you might have missed an opportunity.")

def walk_with_eli(): print("As you walk Eli back to her dorm, the conversation flows easily.") print("You learn you both have a love for rare magical creatures.") Otome Function Demo

if action == 'a': late_apology() elif action == 'b': print("You ignore Eli completely. The end.") else: print("Invalid choice. Let's try again.") ignore_eli()

print("Eli smiles warmly at you. 'Thanks for today. I owe you one!'") print("It seems you've made a good impression on Eli.") def start_game(): print("Welcome to the Otome Game Demo

def help_eli(): print("You decide to help Eli look for her spellbook.") print("As you search the classroom together, you begin to chat.") print("Eli seems grateful and a bit more at ease around you.")

if action == 'a': walk_with_eli() elif action == 'b': print("You part ways with Eli. Maybe you'll see her around.") else: print("Invalid choice. Let's try again.") help_eli() 'Thanks for today

action = input("Do you: (A) try to talk to Eli after class, (B) ignore her completely? ").lower()

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