while (!glfwWindowShouldClose(window)) glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents();
Here's a simple OpenGL 4.6 program (in C++) to get you started: opengl 46 download new
#include <GL/glew.h> #include <GLFW/glfw3.h> while (
This program sets up an OpenGL 4.6 context using GLFW and GLEW, and renders a simple window with a green background. opengl 46 download new