while True: challenge = random.randint(1, 10) print(f"A challenge has appeared: {challenge}")
for player in self.players: action = input(f"What does {player.name} want to do? (1) Attack, (2) Use ability, (3) Run: ") if action == "1": # Attack logic pass elif action == "2": # Use ability logic pass elif action == "3": # Run logic pass
class Avatar: def __init__(self, name, abilities): self.name = name self.abilities = abilities
while True: challenge = random.randint(1, 10) print(f"A challenge has appeared: {challenge}")
for player in self.players: action = input(f"What does {player.name} want to do? (1) Attack, (2) Use ability, (3) Run: ") if action == "1": # Attack logic pass elif action == "2": # Use ability logic pass elif action == "3": # Run logic pass
class Avatar: def __init__(self, name, abilities): self.name = name self.abilities = abilities