Gmod Auto Clicker

local DecreaseDelayButton = vgui.Create("DButton") DecreaseDelayButton:SetParent(DermaPanel) DecreaseDelayButton:SetText("Decrease Delay") DecreaseDelayButton:SetPos(105, 80) DecreaseDelayButton:SetSize(90, 25) DecreaseDelayButton.DoClick = function() if clickDelay > 0.01 then clickDelay = clickDelay - 0.01 delayText:SetText("Delay: " .. clickDelay .. " seconds") end end end

local ToggleButton = vgui.Create("DButton") ToggleButton:SetParent(DermaPanel) ToggleButton:SetText("Enable") ToggleButton:SetPos(5, 30) ToggleButton:SetSize(190, 25) ToggleButton.DoClick = function() enabled = !enabled if enabled then ToggleButton:SetText("Disable") else ToggleButton:SetText("Enable") end end

-- Open the menu on "use" key press hook.Add("KeyPress", "AutoClickerMenu", function(ply, key) if key == IN_USE then OpenMenu() end end) gmod auto clicker

-- For an actual in-game click, consider using: -- ply:KeyPress(KEY_MOUSE1) and then ply:KeyRelease(KEY_MOUSE1) for a simple left click

-- Variables local nextClick = 0

Here is a basic example of how you could create a simple auto clicker script in Lua, which is commonly used in GMod:

local ChangeDelayButton = vgui.Create("DButton") ChangeDelayButton:SetParent(DermaPanel) ChangeDelayButton:SetText("Increase Delay") ChangeDelayButton:SetPos(5, 80) ChangeDelayButton:SetSize(90, 25) ChangeDelayButton.DoClick = function() clickDelay = clickDelay + 0.01 delayText:SetText("Delay: " .. clickDelay .. " seconds") end local DecreaseDelayButton = vgui

-- Create the configuration menu local function OpenMenu() local DermaPanel = vgui.Create("DFrame") DermaPanel:SetPos(100, 100) DermaPanel:SetSize(200, 100) DermaPanel:SetTitle("Auto Clicker") DermaPanel:MakePopup()