Anime — Defenders Script

# Initialize Pygame pygame.init()

def draw_text(text, font_size, color, x, y): font = pygame.font.SysFont('Arial', font_size) img = font.render(text, True, color) screen.blit(img, (x, y)) Anime Defenders Script

def move(self): self.pos[1] += enemy_speed # Initialize Pygame pygame

def move(self): self.pos[1] -= bullet_speed # Initialize Pygame pygame.init() def draw_text(text

running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.MOUSEBUTTONDOWN: bullets.append(Bullet(defender_pos[0] + defender_size / 2, defender_pos[1]))

# Bullet properties bullet_size = 10 bullets = [] bullet_speed = 5

class Enemy: def __init__(self): self.pos = [random.randint(0, SCREEN_WIDTH - enemy_size), 0]